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The main difference between this and other zombie shooters – the real selling point of World War Z – is the ridiculous number of undead you can have on-screen at any one time, with the game’s signature hordes stacking up upon one another in order to scale walls and reach your location. It’s on a par with the uber-bland Brad Pitt movie of the same name and, rather foolishly, abandons the lore of the original Max Brooks book – lore which could have really helped to infuse this sterile world with just a little more in the way of character.Ĭaptured on Nintendo Switch (Handheld/Undocked) It’s all perfectly serviceable stuff hold off waves of zombies here, escort a bus there, mow through millions of cannon fodder, braindead enemies and level-up as you go.
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There’s really nothing that surprises or delights here, as you (and up to three other players) bound around the globe in a five hour campaign that takes in locations such as New York City, Jerusalem, Moscow and Tokyo. Saber Interactive’s World War Z is the very definition of a bland, middle-of-the-road game that takes very obvious inspiration from much better titles – in this case the Left 4 Dead series – and serves up a rather lazy rehash, excelling at nothing in particular while still providing a reasonably breezy good time, so long as you’ve got a couple of friends at hand to plough through its campaign with.
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